Where the reviews agree and differ

GamesRadar, Kotaku and NoobFeed all find value in the co-op combat, classes or customization, while each reports launch-era technical issues. GamesRadar focuses on gunplay and builds, Kotaku on repeated dialogue, and NoobFeed on performance and post-campaign depth.

That pattern points toward a co-op shooter with strong buildcraft for a regular squad, but a less certain purchase for performance-sensitive solo players or anyone planning only one campaign run.

A broader launch-week picture is now available. GamesRadar enjoys the gunplay and build system despite unreliable performance; Kotaku calls it a fun, expanded co-op shooter but criticizes repetitive dialogue; NoobFeed scores it 64 and cites stuttering, crashes and thin post-campaign content.

Campaign scope reported by the review

GamesRadar reports 15 campaign missions and an approximately eight-to-ten-hour playthrough. It also says AI synth companions fill empty squad slots and that playing the first game is not required to follow the sequel.

Those are reviewer findings rather than official guarantees. Difficulty, squad experience and retries can change completion time, while bot behavior and technical conditions can change with patches.

Who is most likely to enjoy it

Across the three reviews, the strongest fit is a player who values cooperative third-person shooting, distinct squad roles and layered weapon customization. Performance-sensitive solo players and anyone expecting a large post-campaign endgame should weigh the recurring technical and content concerns more heavily.

Players who are especially sensitive to technical roughness or expect atmosphere to carry every encounter should weigh the shared launch criticisms more heavily and recheck current patch notes before buying.

What to verify before buying

The US launch MSRP is $49.99 for Standard and $69.99 for Premium. PC buyers should compare the official Epic requirements with their system, while Xbox console co-op players should account for an eligible Game Pass subscription sold separately for online play.

Check current patch notes and the live regional storefront before purchase. The launch patch fixed cross-platform voice chat, Xbox invite and crash issues plus numerous balance and bug problems; later updates may change the current performance picture.

A careful bottom line

GamesRadar, Kotaku and NoobFeed point to a qualified recommendation for squads that prioritize weapon feel, co-op roles and customization and can tolerate launch-era technical roughness. Solo play is supported through AI synth squad fillers, but a regular human squad is the stronger fit.

Use the three reviews as a pattern rather than a single score: compare their repeated strengths and concerns with your platform, squad and replay plans. Then check the current regional price, PC requirements and latest patch before buying.

Steam players are split at launch

Steam’s official review API returned 2,891 reviews in the all-language, all-purchase summary: 1,824 positive and 1,067 negative, classified as Mixed. That is roughly 63% positive and will move as more reviews arrive.

Across the three published reviews checked here, the recurring strengths are co-op combat, class/build variety and heavier action. The recurring concerns are performance roughness, dialogue or tone, and whether the campaign plus Horde justify the launch price for a player who will not replay higher difficulties.

  • Best fit: a coordinated squad that likes build experimentation
  • Wait-and-see fit: performance-sensitive solo or one-run players
  • Recheck: current patches and live review totals before purchase
Steam summaryMixed
Positive / total1,824 / 2,891
NoobFeed64 / 100